We’re going live from Google I/O

Developers today have the power to introduce powerful, breakthrough technologies to the world through their code. That’s why we look forward to bringing Google developers together year after year at Google I/O, our annual developer conference. In one week, we’ll welcome more than 6,000 developers to I/O through the doors of Moscone West Convention Center in San Francisco, Calif.—and many more via our event’s live streams. If you’re looking for inspiration and want to learn more about the future of our products, we hope you’ll tune in to our live keynote and technical sessions.


Starting on May 15 at 9 a.m. PT (16:00 UTC), join us as Google Developers Live (GDL) powers multiple channels of live streamed content from Google I/O on developers.google.com/io. On this page, you can:

  • Stream the keynote on your computer, tablet or phone. Get in on the action, and listen to product and technology announcements straight from our teams. Live streaming will run on developers.google.com/io from 9 a.m. PT (16:00 UTC) to 7 p.m. PT (2:00 UTC) on May 15 and 16.
  • Watch exclusive interviews with the Googlers behind the latest product announcements. This year, GDL will broadcast one-on-one product deep dives, executive interviews and Developer Sandbox walkthroughs from our onsite stage.
  • Get the latest news in real time. We’ll post official announcements during I/O. You’ll be able to see the feed on the Google I/O homepage, in the I/O mobile app (coming soon), and on +Google Developers.
  • Never miss a session. The keynote and all sessions will be recorded and made rapidly available on GDL and the Google Developers YouTube channel.

Whether you’re joining us from the comfort of home for Google Developers Live at I/O or at an I/O Extended event, tune into developers.google.com/io at 9 a.m. PT (16:00 UTC) on May 15 for the latest from Google product teams. Add +Google Developers to your circles and follow #io13 to stay updated on official conference announcements and connect with the community.

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